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In case you've missed it, I'm a huge Tunnels & Trolls fan. You can never have enough T&T, and I'm happy to say the Trollgod agrees with that statement. Is the fifth solo to come from the hands of the Trollgod this year.When it comes to solo adventures, they are really hard to review. Solos, more then any other type of adventure, are very easy to spoil by revealing too much of the plot or story.

Review

They are programed, there is no GM to add new twists if the player already knows what is in store. Therefore, less from me is more.Still, I can safely report the following: It's an adventure for use with the 7.5 edition of the rules. The artwork is well done. We are offered two sample characters to use: the first is a 3rd level Warrior with 63 adds, the other is a 1st level Rogue with 13 adds and no spells. I strongly suspect the warrior will have a greater chance to survive, but as always, it depends on the decisions you make.I've yet to run thru it. Just read the intro and flipped the pages to read some random pieces.

Ken's voice is great as always and paints an entertaining picture.From the blurb:So, you think of yourself as a warrior and a proven adventurer? But do you have what it takes to serve as an agent of the Death Goddess? Find out as The Wizard's Test challenges your wit and prowess in some very sticky situations indeed. This is a solitaire Tunnels & Trolls adventure for a human or humanoid warrior or rogue of level 3 or lower.

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Believe me when I say I have them all in dead tree format. I have OSRIC in full size, trade paperback and the Player's Guide. I have LL and the AEC (and somewhere OEC, but I can't find it at the moment). Obviously I have Basic Fantasy RPG. Actually, I have the whole available line in print. Way too much Castles & Crusades. We all know my love for the DCC RPG.

I even have Dark Dungeons in print, the Delving Deeper boxed set, Astonishing Swordsmen & Sorcerers of Hyperborea (thank you Kickstarter) (edit) BOTH editions of LotFP's Weird Fantasy and will soon have some dead tree copies of the Greyhawk Grognards Adventures Dark & Deep shipping shortly in my grubby hands awaiting a review.I am so deep in the OSR when I come up for breath it's for the OSR's cousin, Tunnels & Trolls (and still waiting on dT&T to ship).So, out of all that, why? Why, when I have been running a AD&D 1e / OSRIC campaign in Rappan Athuk am I using Swords & Wizardry and it's variant, Crypts & Things, for the second campaign?

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(Actually, now running a S&W Complete campaign, soon to be with multiple groups)Because the shit works.It's easy for lapsed gamers to pick up and feel like they haven't lost a step. I can house rule it and it doesn't break. It plays so close to the AD&D of my youth and college years (S&W Complete especially) that it continually surprises me. Just much less rules hopping than I remember. (my God but I can run it nearly without the book)I grab and pick and steal from just about all OSR and Original resources. They seem to fit into S&W with little fuss.

It may be the same with LL and the rest, but for me the ease of use fit's my expectations with S&W.Even the single saving throw. That took me longer to adjust to, but even that seems like a natural to me now. Don't ask me why, it just does. Maybe it's the simplicity of it.

Pdf

At 45 48, simplicity and flexibility while remaining true to the feel of the original is an OSR hat trick for me;).

Downloads DOCUMENTS FROM FLYING BUFFALO INC. YOU CAN DOWNLOADThis page is a list of downloads that you can download to your computer, and then print out. Some of the materials listed below are in PDF format. To viewand print them, you'll need a copy of Adobe Acrobat-if you don't haveone, you can download it for free from.This page last updated March 17, 2010 and seldom needs updating.(Note: The Mobius rules are very long. The pdf is 18 megabytes. You might be better off ordering the CD of 'all our rules' for $5, which will include the MOBIUS I rules and everything else.

If you'd like to order it go to )(Second Note: For some reason we get lots of downloads of the MOBIUS I rules, from folks who don't sign up for a game. It's our highest useage of bandwidth.

Please understand this is a game that must be played through us. You cannot play it at home.

It is NOT a program or an online game.